Tuesday, January 12, 2010

Award Season Ramp-up Round-Up '09, part1

Every year around this time I try to see as many best-of-year films as possible, that way when Oscar night finally comes around I have that much more to be aggravated about. Generally I don't document it as best as I could, but this year I've decided to make the effort to get it all down, generally as soon after I see the movie as possible.

I've already seen Public Enemies and Avatar. So here we go!





THE HURT LOCKER
Fantastically realistic (or realistic-seeming, who knows if it's even remotely actually-realistic). So much so that little bits that didn't seem realistic stood out more, even a single canned sound effect was enough to jar me out of it for a second. Also unconvincing, that tendency for any squad in any action movie to be immediately qualified for any operation, no matter if more experienced troops are probably waiting by (Miami Vice-itis). The glimmerings of a plot thankfully they petered out, as if to say: here's the sort of movie you're expecting to see, but this isn't that movie.

There are no superior officers to be found, there are no consequences beyond the physical damage to the squad (almost entirely from themselves and each other), and there is no enemy -- everyone is treated equally as an enemy, allies, friendlies, squadmates. And it's an interesting consequence of a bomb squad that there really is no enemy: there's only it, and you, and what you do or do not do to it. It has no will or plan or purpose.

So war is a bomb, and the bomb is a drug, and the soldiers are addicts and they either see it and quit or they keep at it. The only way to view James is as an addict, and as an addict he serves a necessary purpose in the war, a purpse that the movie clearly admires. But this purpose is not a moral one, he doesn't save lives or make things safe for his countryment -- the more he cares the worse he is at his job. He can't actually make a difference. His purpose is as inexplicable as the bomb's.

Avatar is the triumph of a gamer, an ultimate gamer's fantasy where the gameworld becomes more important than real life. Hurt Locker is nearly identical in that regard, they're about addicts who give into their addiction. And for all its brutality, Hurt Locker still glorifies the addiction. But that's the question, isn't it? Is James really being "All he can be"? Or has war made him less than he could have been? All we really know is that when he's in the suit he's all that he is.

Interesting that we've been talking about how '00s movies are specifically amoral, their exemplary heroes aren't anti-heroes (who do wrong things for the right reasons), they're the opposite: they have the wrong reasons and whether their actions are good or not is entirely up to chance or circumstance.

We'll see if it continues with Bad Lieutenant.

No comments:

Post a Comment